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 Pandora's Box Arc 1 Level 30- Spy clothing

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TheHidden01
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Number of posts : 532
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Registration date : 2007-01-30

Pandora's Box Arc 1 Level 30- Spy clothing Empty
PostSubject: Pandora's Box Arc 1 Level 30- Spy clothing   Pandora's Box Arc 1 Level 30- Spy clothing Icon_minitimeSat Feb 17, 2007 7:45 am

ARC 1





1. Hampton Green Hotel


Go to the bottom floor of the dungeon. About 3 rooms before you reach
the boss, you'll see a colletor standing at the end of the hall named
Fasset. Have a chat with him. He offers a few different trades, but for
now you'll only concern yourself with the first one where he'll give
you Research Notes for 1 million info. Get them and leave the dungeon.
Don't forget to pay a visit to Mr. Jones while you're down there.





2. International Mission

When you read the details of the Research Notes you'll see that it
hints towards a "person of interest in the International District". Go
to the International District. Anywhere seems to be fine. When you get
there, "Use" the Research Notes. This will initiate a mission.





The first phase is to go talk with a doctor. No problem.




The next phase is to go get an artifact. This mission area is
filled with a whole mess of NPCs. There is also an unlocked safe which
contains a Postcard and a Scalpel. All you have to do to finish the
mission is get the two items from the safe, but I suggest you take the
time to kill everyone. They're very easy, and as with most NPCs in the
Pandora's Box Arcs, they tend to drop good $info.





TIP: This can be easily solo'ed. A Ballista should have no problem walking through this mission and wiping everyone out.





3. White Lotus Hotel

When you "Read" the Postcard you'll see that the writer says he's
"in the hotel", and the Postcard has a picture of the monument that is
in front of the White Lotus Hotel. Take the hint.




The collector in the hotel, Mr. Pillsworth, offers two trades. One
is that he'll take your Scalpel and give you another Scalpel and Mr.
P's Card. The other trade is that he'll pay you $150,000 info for the
Postcard. Do both trades (you don't need the Postcard anymore).




Note that this is kind of a "save point" in the Arc, because you
can keep coming back here with your Scalpel and get yourself another
Mr. P's Card, without having to do the first and second parts of the
Arc again.





4. Downtown Mission

When you read the details of Mr. P's Card, it'll metion a "downtown
address written on the back". Go somewhere in downtown and "Use" Mr.
P's Card. It will initiate another mission.





The first phase requires you to kill all the NPCs, and then talk to some guy.




The second phase seems to always happen in Park East in what most
people refer to as the "Government Building" (which is actually one of
the Kalt Chemical buildings). This phase also requires you to again
kill all the NPCs. In order to do so you'll need to pick the lock of
one of the rooms. Once you finish the killing spree, you'll interact
with Dr. Voss a bit. He'll ask you to hack a nearby computer and take
him to it. The mission will complete after all of that.




TIP: This can be easily solo'ed. A high level player can load Open
Locks (in Infiltrator) and most, if not all, of Ballista. You'll be
able to mow through the NPCs, pick the lock holding Dr. Voss, and hack
the computer that he asks you to.




Whether you choose to solo this mission or not, you're going to
need someone with Open Locks and someone with Hacker, because unlike
normal missions, there are no Access Cards or Keys that can be looted.





5. Cruicible of Affliction

When the Downtown mission completes, you'll find the Cruicible of
Affiliction in your inventory. This is your first box. It can only be
opened in Downtown, not in a building, and you must do it at least 100m
from a hardline.




When you "Use" the box, three waves of increasingly tougher
level-40-something NPCs will spawn that you have to kill. They are much
tougher than your run-of-the-mill mission or neighborhood NPCs. These
guys (like most of the box NPCs) have a LOT of abilities loaded,
they're part Knife Thrower, part Hacker, part Patcher, part MA, and
aggro as hell.




Once you defeat all the NPCs, be sure to loot them all and collect
the special items. Also be sure to open the Safe ("Mysterious Box")
that appears so you can get the Bloody Surgical Mask.




TIP: This box can be solo'ed. A hacker with a highly buffed Dodge
Ranged can get through this on their own. Sometimes on the third wave I
like to switch to MA (partly for fun, partly because they interlock you
every chance they get, so while you're in interlock, you may as well
kick the crap out of them).




Also, don't take too long to kill all the NPCs. All of the
Pandora's Boxes have a time limit on them (I don't remember how long).
If you don't kill everyone before the timer is up, the remaining NPCs
disappear and you won't be able to get the special loot. Worst of all,
the box also disappears from your inventory, so you'll have to repeat
the steps of the Arc to get it again.





6. The Archaeologist

Take your newly collected special items to the Archaeologist
collector in the Historical District (near the Yellow Line Subway).
He'll offer the following trades:





Required Items Reward

5 Blood-Spattered Notes Doctor's Gloves (Melee Dmg +35, Viral
Resistance +10%, Viral Deflection +10, Stealth Dmg +45, Lock Picking
+10)

5 Blood-Spattered Notes, Naforius' Research Notes, Medical Record on
Patient 75331, Notice of Termination, Doctor's Gloves Surgeon's Gloves
(Melee Dmg +42, Viral Resistance +10%, Viral Deflection +11, Stealth
Dmg +52, Lock Picking +10)

15 Blood-Spattered Notes, Tissue Sample, Surgeon's Gloves Torturer's
Gloves (Melee Dmg +50, Viral Resistance +10%, Viral Deflection +12,
Stealth Dmg +60, Lock Picking +10)







You might have to do parts 3 through 5 more than once to get enough
items for the Torturer's Gloves, so repeat as many times as you want
to. When you're done, you can move on to the second Arc.




NOTE: The Naforius' Research Notes, Medical Record on Patient
75331, and Notice of Termination items are treated like code, which
means they will be lost if you're killed and not rez'ed.
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