1. Creston Heights Museum
Go down into this dungeon. On the second level, most of the way through, you'll find another collector named Kirjath Arba. She'll give you a Mobile Tracker and Goggles for your Intricate Key, Uninspected Goggles, and Headband.
TIP: You can fight your way down there if you want, but it's much easier if you seriously boost your Dodge Ranged, and pop a Tactic Booster. That way you can walk down there without being hassled too much by the NPCs.
2. Richland Mission
When you "Use" the Mobile Tracker in Richland, it will start another mission. In this mission you'll meet up with Flood, but not before you kill your way through his bodygaurds. Nothing real special about them (except for the fact that they're vampires), so just kill them all. When you finish, Flood will give you The Merovingian's Chit.
3. Club Cyclo
Towards the end of your meeting with Flood, he prods you to go investigate the club that was mentioned in one of the computers that you searched in a previous Arc. In case you don't remember, or didn't bother to read it, he's talking about Club Cyclo in Morrell. Go there. Inside you'll find another collector named Caleb Vitus. He'll trade you the Merovingian's Chit for Caleb's Note.
4. International Mission
When you "Use" the Caleb's Note in the International District, you'll start up another mission. This mission has two phases where you'll fight an interesting new bunch of NPCs (watch out for the naked ones, they're rather vicious -- I'm serious ). They have very high Viral Deflect, so plan accordingly. At the end of the mission, you'll get an item called the Antediluvian's Countersign.
5. Abandoned Subway
The NPC at the end of the previous mission will hint towards a subway that is no longer in use. He's referring to the Abandoned Subway in Roger's Way. When you enter the subway, go to the room on the right (the room where you would spawn in after using the Teleporter at the bottom). Inside that room you'll find another collector named Lo Ruhamah. If you give her a Brightflash Auto and the Antediluvian's Countersign, she'll give you the Hoar Key and another Antediluvian Countersign (yes, this is another save point).
Since most of us don't walk around with Brightflash Autos, you'll probably have to go get one. You can get them from the neighborhood collector (the regular ones with the purple icon) in Morrell. His name is Wrightby. If you give him 20 Red Bandanas that you collect from the NPCs in that area, he'll give you a Brightflash Auto. When he does, go back to Lo Ruhamah in the Abandoned Subway and get your Hoar Key.
6. Downtown Mission
When you "Use" the Hoar Key somewhere in Downtown, you'll activate another mission. This is by far the hardest mission this game has ever seen. You'll encounter the same types of NPCs that you did in step #4 of this Arc, but lots more of them, and lots more of the naked variety. You don't have to kill them all, but you're going to have one hell of a time trying to kill the Antediluvian if you have all the other NPCs running around stunning and free-firing you to death.
TIP: Every time I've done this mission, I've abandoned the hacker tree (except for maxing out my Viral Deflection). I'd suggest sticking with operative on this one. A couple of MAs, a couple of Assassins, and a couple of MKTs usually does the trick.
7. Ark of Armaggedon
When you complete the Downtown mission you'll find the Ark of Armaggedon in your inventory. I would not suggest opening this box on your own. I would not suggest even opening this box with a team full of lvl50s. You're going to need a few teams worth of people to make it through this box without the timer running out.
This box spawns three waves of dapper-looking angels who have serious Viral Deflection and Dodge Ranged. As with the other boxes, the goal is to kill everyone and get their loot, as well as the loot from the safe that appears at the end.
TIP: The more people you can get to help, the better. Hackers, while not totally useless, will find it hard to contribute because of the NPCs' high VD. Every time I've done this box, the best way we've found is to have a whole mess of MA's with max VD, and a bunch of Upgrade Masters & Doctors. The MAs will need any buffs you can get them, and you'll definitely need some rez'ing/healing.
8. The Archaeologist
Our last trip to the Archaeologist (for now). This is what he has in store for you:
Required Items Reward
6 Golden Feathers Heavenly Footwear (Min lvl45 -- Movement Speed +15%, Health Regen +35%, Inner Strength Regen +20%, Melee Dmg Resistance +8%, Ranged Dmg Resistance +8%, Viral Resistance +8%, Stealth +15, Invisibility Duration +8, Super Jump +15)
6 Golden Feathers, Record of Paradise, Record of Pact, Record of Purpose, Record of Ruin, Record of Betrayal, Record of Judgement, Record of Fate, Record of Revenge, Heavenly Footwear Angelic Shoes (Min lvl47 -- Movement Speed +15%, Health Regen +37%, Inner Strength Regen +22%, Melee Dmg Resistance +10%, Ranged Dmg Resistance +10%, Viral Resistance +10%, Stealth +15, Invisibility Duration +9, Super Jump +20)
16 Golden Feathers, Seraphic Wing, Angelic Shoes Seraphim Shoes (Min lvl50 -- Movement Speed +20%, Health Regen +40%, Inner Strength Regen +25%, Melee Dmg Resistance +12%, Ranged Dmg Resistance +12%, Viral Resistance +12%, Stealth +15, Invisibility Duration +10, Super Jump +30)
Antediluvian's Countersign, Goggles, Seraphic Feather Seraphic Feather, Prison Mentality Device (Min Awakened lvl30 -- Grants Prison Mentality Device)
Seraphim Shoes, Squad Leader's Shirt, Tiger Master's Gi, Torturer's Gloves, Prison Mentality Device Seraphim Shoes, Squad Leader's Shirt, Tiger Master's Gi, Torturer's Gloves, Prison Mastery Device (Min Awakened lvl45 --- Grants Prison Mastery Device)
NOTE: All the "Record of ..." items are treated like code, so guard them well.
All Those Who Stand In My Way Shall Be Removed
From The System